Science – students are able to run complex experiments, which can be potentially dangerous, as well as examine organisms and cells. This can be done at a low budget and in a safe environment, alongside audio/visual instructions and notes.
Foreign Languages – visualise words and sentences in new ways to improve reading, writing and speaking.
Art and Design – bring famous pieces of art into your room by overlaying them into your environment and practice design skills in new ways, including painting, 3D design and graphic design.
Science – discovering and understanding phenomena which we may not be able to see with the human eye, for example, microscopic organisms, cells, stars, planets and forces can now be taught in more visual and hands-on ways to help develop a proper understanding, rather than just memorising facts. Experiments which could be costly, dangerous, inhumane or incompatible with a school environment can now be taught properly as if the class was actually doing it.
Geography – apps like Google Earth VR have allowed people to learn about countries, climates and civilisation around the globe at a click of a finger by placing the user in that specific location while using immersive, 360 technology. Companies like National Geographic have now created their own VR studios to bring viewers stunning videos and interactive experiences of the world around us.
History – visit historical landmarks, be a part of history with interactive experiences and watch it take place around you with 360 video recreations. Overlaid text, diagrams and graphics, along with audio commentary.
School Trips – no longer will there have to be vast amounts of planning, H&S checks, and large costs. Students can now visit anywhere in the world, examine situations, structures, organisms, museums and endless amounts more, right from the classroom.